
i then created the scene by starting off with a box extruding walls by creating polygons. in the scene i created wall, units , sink, window and a fridge. i then wanted to create a detail floor. so u found a high quality image of 4 tiles in google and then imported them into photoshop the then tiles these 4 tiles by copying them over and over till i filled the page. using the history tool and the clone tool to blend in the tiles to each other so there would be no gap and so you couldn't see any joins when i imported it into 3D s max. i wanted the floor to be a high quality because most of the action will be happening on the floor. i then copied the layer 4 times and used the settings soft light on one, over lay on the next, and high pass on the other .
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